Demo published


Yeah, finally!

A very small demo is finally released.

I cut more than 50% of the possibilities of the game, even the one that works without too much problems.

If I didn't do that, I would have spent a lot of time trying to improve the code, and finally nothing would have been released during this month of October.

It's just a simple linear level, with a few interactive elements, an elevator, and just a few enemies to beat.

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